Teymourian, A., Webb, A. M., Gharaibeh, T., Ghildiyal, A., & Baggili, I. (2025). SoK:
Come Together--Unifying Security, Information Theory, and Cognition for a Mixed Reality
Deception Attack Ontology & Analysis Framework. arXiv preprint arXiv:2502.09763.
Alsmadi, R., Gharaibeh, T., Webb, A., & Baggili, I. (2024, July). Give Me Steam: A
Systematic Approach for Handling Stripped Symbols in Memory Forensics of the Steam
Deck. In Proceedings of the 19th International Conference on Availability, Reliability
and Security (pp. 1-10).
Onik, A. R., Alsmadi, R., Baggili, I., & Webb, A. M. (2024). So fresh, so clean: Cloud
forensic analysis of the Amazon iRobot Roomba vacuum. Forensic Science International:
Digital Investigation, 48, 301686.
Jafari, A., Qian, Y., Webb, A., & Zhu, Y. (2024). Fostering Computational Thinking
Through Virtual Reality to Enhance Human-Robot Collaboration: A Technological-Pedagogical
Framework. International Journal of Innovative Teaching and Learning in Higher Education
(IJITLHE), 5(1), 1-17.
Jafari, A., Zhu, Y., Karunatillake, S., Qian, J., Jeong, S., Kazemian, A., & Webb,
A. (2024). Envisioning Extraterrestrial Construction and the Future Construction Workforce:
A Collective Perspective. In ISARC. Proceedings of the International Symposium on
Automation and Robotics in Construction (Vol. 41, pp. 553-560). IAARC Publications.
Soares, N., Seiden, S., Baggili, I., & Webb, A. (2023, July). On the Application of
Synthetic Media to Penetration Testing. In Proceedings of the 2nd Workshop on Security
Implications of Deepfakes and Cheapfakes (pp. 1-10).
Nam, H. Y., Webb, A. M., Tucker, R., & Harmon, B. (2023, June). Code to Cope: Supporting
Self-Care by Integrating Creative Coding and Coping Mechanisms. In Proceedings of
the 15th Conference on Creativity and Cognition (pp. 162-170).
Nam, H. Y., Campbell, J., Webb, A. M., & Harmon, B. (2023, February). FloraWear: Wearable
Living Interface. In Proceedings of the Seventeenth International Conference on Tangible,
Embedded, and Embodied Interaction (pp. 1-15).
Tchernavskij, P., Webb, A. M., Gemeinhardt, H., & Mackay, W. E. (2022, June). Readymades
& repertoires: Artifact-mediated improvisation in tabletop role-playing games. In
Proceedings of the 14th Conference on Creativity and Cognition (pp. 298-311).
Striner, A., Webb, A. M., Hammer, J., & Cook, A. (2021, May). Mapping design spaces
for audience participation in game live streaming. In Proceedings of the 2021 CHI
Conference on Human Factors in Computing Systems (pp. 1-15).
Fall 2015-Summer 2016: Texas A&M University Dissertation Fellowship, full support.
January-December 2019: European Research Consortium for Informatics and Mathematics
(ERCIM) Fellowship, monthly stipend with travel expenses.
2023: Source: DARPA, Title: Mixed Reality Visual Deception for Mission Deviation &
Distraction, Co-PI: Andrew Webb, $500,000.
2022: Source: Louisiana Board of Regents, Title: Towards Mixed-Reality Environments
that Promote Early-Stage Design Creativity, PI: Andrew Webb, $189,500.
2022: Source: National Science Foundation (NSF), Title: FW-HTF-P: Fostering Transferable
Skills for Future-Ready Extraterrestrial Construction Workforce Via an Intelligent-Immersive
Training Environment, Co-PI: Andrew Webb, $149,987.
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